Velocity Component along Horizontal x Axis Formula

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Velocity Component along a Horizontal x Axis is the speed in the direction parallel to the x-axis in a two-dimensional system. Check FAQs
ux=VseπzDFcos(45+(πzDF))
ux - Velocity Component along a Horizontal x Axis?Vs - Velocity at the Surface?z - Vertical Coordinate?DF - Depth of Frictional Influence?π - Archimedes' constant?

Velocity Component along Horizontal x Axis Example

With values
With units
Only example

Here is how the Velocity Component along Horizontal x Axis equation looks like with Values.

Here is how the Velocity Component along Horizontal x Axis equation looks like with Units.

Here is how the Velocity Component along Horizontal x Axis equation looks like.

15.6365Edit=0.5Edite3.1416160Edit120Editcos(45+(3.1416160Edit120Edit))
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Velocity Component along Horizontal x Axis Solution

Follow our step by step solution on how to calculate Velocity Component along Horizontal x Axis?

FIRST Step Consider the formula
ux=VseπzDFcos(45+(πzDF))
Next Step Substitute values of Variables
ux=0.5m/seπ160120mcos(45+(π160120m))
Next Step Substitute values of Constants
ux=0.5m/se3.1416160120mcos(45+(3.1416160120m))
Next Step Prepare to Evaluate
ux=0.5e3.1416160120cos(45+(3.1416160120))
Next Step Evaluate
ux=15.6364972628207m/s
LAST Step Rounding Answer
ux=15.6365m/s

Velocity Component along Horizontal x Axis Formula Elements

Variables
Constants
Functions
Velocity Component along a Horizontal x Axis
Velocity Component along a Horizontal x Axis is the speed in the direction parallel to the x-axis in a two-dimensional system.
Symbol: ux
Measurement: SpeedUnit: m/s
Note: Value can be positive or negative.
Velocity at the Surface
Velocity at the Surface is the speed of an object or fluid at the immediate boundary with another medium.
Symbol: Vs
Measurement: SpeedUnit: m/s
Note: Value can be positive or negative.
Vertical Coordinate
Vertical Coordinate measure aligned with the Earth's gravitational force, indicating height or depth in a perpendicular direction.
Symbol: z
Measurement: NAUnit: Unitless
Note: Value should be greater than 0.
Depth of Frictional Influence
Depth of Frictional Influence is the depth over which the turbulent eddy viscosity is important.
Symbol: DF
Measurement: LengthUnit: m
Note: Value should be greater than 0.
Archimedes' constant
Archimedes' constant is a mathematical constant that represents the ratio of the circumference of a circle to its diameter.
Symbol: π
Value: 3.14159265358979323846264338327950288
cos
Cosine of an angle is the ratio of the side adjacent to the angle to the hypotenuse of the triangle.
Syntax: cos(Angle)

Other formulas in Eckman Wind Drift category

​Go Velocity at Surface given Velocity Component along Horizontal x Axis
Vs=uxeπzDFcos(45+(πzDF))
​Go Depth of Frictional Influence by Eckman
DEddy=πεvρwaterΩEsin(L)
​Go Vertical Eddy Viscosity Coefficient given Depth of Frictional Influence by Eckman
εv=DEddy2ρwaterΩEsin(L)π2
​Go Latitude given Depth of Frictional Influence by Eckman
L=asin(εvρwaterΩE(DEddyπ)2)

How to Evaluate Velocity Component along Horizontal x Axis?

Velocity Component along Horizontal x Axis evaluator uses Velocity Component along a Horizontal x Axis = Velocity at the Surface*e^(pi*Vertical Coordinate/Depth of Frictional Influence)*cos(45+(pi*Vertical Coordinate/Depth of Frictional Influence)) to evaluate the Velocity Component along a Horizontal x Axis, The Velocity Component along Horizontal x Axis is defined as influenced when ocean surface remains horizontal, only driving force comes from wind shear stress. Velocity Component along a Horizontal x Axis is denoted by ux symbol.

How to evaluate Velocity Component along Horizontal x Axis using this online evaluator? To use this online evaluator for Velocity Component along Horizontal x Axis, enter Velocity at the Surface (Vs), Vertical Coordinate (z) & Depth of Frictional Influence (DF) and hit the calculate button.

FAQs on Velocity Component along Horizontal x Axis

What is the formula to find Velocity Component along Horizontal x Axis?
The formula of Velocity Component along Horizontal x Axis is expressed as Velocity Component along a Horizontal x Axis = Velocity at the Surface*e^(pi*Vertical Coordinate/Depth of Frictional Influence)*cos(45+(pi*Vertical Coordinate/Depth of Frictional Influence)). Here is an example- 15.6365 = 0.5*e^(pi*160/120)*cos(45+(pi*160/120)).
How to calculate Velocity Component along Horizontal x Axis?
With Velocity at the Surface (Vs), Vertical Coordinate (z) & Depth of Frictional Influence (DF) we can find Velocity Component along Horizontal x Axis using the formula - Velocity Component along a Horizontal x Axis = Velocity at the Surface*e^(pi*Vertical Coordinate/Depth of Frictional Influence)*cos(45+(pi*Vertical Coordinate/Depth of Frictional Influence)). This formula also uses Archimedes' constant and Cosine (cos) function(s).
Can the Velocity Component along Horizontal x Axis be negative?
Yes, the Velocity Component along Horizontal x Axis, measured in Speed can be negative.
Which unit is used to measure Velocity Component along Horizontal x Axis?
Velocity Component along Horizontal x Axis is usually measured using the Meter per Second[m/s] for Speed. Meter per Minute[m/s], Meter per Hour[m/s], Kilometer per Hour[m/s] are the few other units in which Velocity Component along Horizontal x Axis can be measured.
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