Range of Projectile Motion evaluator uses Range of Motion = (Initial Velocity^2*sin(2*Angle of Projection))/Acceleration due to Gravity to evaluate the Range of Motion, Range of Projectile Motion formula is defined as the maximum horizontal distance a projectile can travel under the sole influence of gravity, dependent on the initial velocity and angle of projection, providing a fundamental concept in understanding the kinematics of motion. Range of Motion is denoted by Rmotion symbol.
How to evaluate Range of Projectile Motion using this online evaluator? To use this online evaluator for Range of Projectile Motion, enter Initial Velocity (u), Angle of Projection (θpr) & Acceleration due to Gravity (g) and hit the calculate button.