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Range of Motion is the measure of the extent of movement of a joint or a limb in a specific direction or plane of motion. Check FAQs
Rmotion=u2sin(2θpr)g
Rmotion - Range of Motion?u - Initial Velocity?θpr - Angle of Projection?g - Acceleration due to Gravity?

Range of Projectile Motion Example

With values
With units
Only example

Here is how the Range of Projectile Motion equation looks like with Values.

Here is how the Range of Projectile Motion equation looks like with Units.

Here is how the Range of Projectile Motion equation looks like.

89.6695Edit=35Edit2sin(20.4Edit)9.8Edit
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Range of Projectile Motion Solution

Follow our step by step solution on how to calculate Range of Projectile Motion?

FIRST Step Consider the formula
Rmotion=u2sin(2θpr)g
Next Step Substitute values of Variables
Rmotion=35m/s2sin(20.4rad)9.8m/s²
Next Step Prepare to Evaluate
Rmotion=352sin(20.4)9.8
Next Step Evaluate
Rmotion=89.6695113624403m
LAST Step Rounding Answer
Rmotion=89.6695m

Range of Projectile Motion Formula Elements

Variables
Functions
Range of Motion
Range of Motion is the measure of the extent of movement of a joint or a limb in a specific direction or plane of motion.
Symbol: Rmotion
Measurement: LengthUnit: m
Note: Value can be positive or negative.
Initial Velocity
Initial Velocity is the velocity of an object at the start of a motion, describing the object's initial state of motion.
Symbol: u
Measurement: SpeedUnit: m/s
Note: Value should be greater than 0.
Angle of Projection
Angle of Projection is the angle at which an object is projected from the ground, influencing its trajectory and range of motion.
Symbol: θpr
Measurement: AngleUnit: rad
Note: Value can be positive or negative.
Acceleration due to Gravity
Acceleration due to Gravity is the rate of change of velocity of an object under the influence of gravitational force, typically measured in meters per second squared.
Symbol: g
Measurement: AccelerationUnit: m/s²
Note: Value should be greater than 0.
sin
Sine is a trigonometric function that describes the ratio of the length of the opposite side of a right triangle to the length of the hypotenuse.
Syntax: sin(Angle)

Other Formulas to find Range of Motion

​Go Maximum Range of Flight for Inclined Projectile
Rmotion=u2(1-sin(αpl))g(cos(αpl))2

Other formulas in Projectile Motion category

​Go Maximum Height Attained for Inclined Projectile
Hmax=(usin(θinclination))22gcos(αpl)
​Go Time of Flight for Inclined Projectile
T=2usin(θinclination)gcos(αpl)
​Go Maximum Height Attained by Object
vmax=(usin(θpr))22g
​Go Time of Flight
T=2usin(θpr)g

How to Evaluate Range of Projectile Motion?

Range of Projectile Motion evaluator uses Range of Motion = (Initial Velocity^2*sin(2*Angle of Projection))/Acceleration due to Gravity to evaluate the Range of Motion, Range of Projectile Motion formula is defined as the maximum horizontal distance a projectile can travel under the sole influence of gravity, dependent on the initial velocity and angle of projection, providing a fundamental concept in understanding the kinematics of motion. Range of Motion is denoted by Rmotion symbol.

How to evaluate Range of Projectile Motion using this online evaluator? To use this online evaluator for Range of Projectile Motion, enter Initial Velocity (u), Angle of Projection pr) & Acceleration due to Gravity (g) and hit the calculate button.

FAQs on Range of Projectile Motion

What is the formula to find Range of Projectile Motion?
The formula of Range of Projectile Motion is expressed as Range of Motion = (Initial Velocity^2*sin(2*Angle of Projection))/Acceleration due to Gravity. Here is an example- 89.66951 = (35^2*sin(2*0.4))/9.8.
How to calculate Range of Projectile Motion?
With Initial Velocity (u), Angle of Projection pr) & Acceleration due to Gravity (g) we can find Range of Projectile Motion using the formula - Range of Motion = (Initial Velocity^2*sin(2*Angle of Projection))/Acceleration due to Gravity. This formula also uses Sine (sin) function(s).
What are the other ways to Calculate Range of Motion?
Here are the different ways to Calculate Range of Motion-
  • Range of Motion=(Initial Velocity^2*(1-sin(Angle of Plane)))/(Acceleration due to Gravity*(cos(Angle of Plane))^2)OpenImg
Can the Range of Projectile Motion be negative?
Yes, the Range of Projectile Motion, measured in Length can be negative.
Which unit is used to measure Range of Projectile Motion?
Range of Projectile Motion is usually measured using the Meter[m] for Length. Millimeter[m], Kilometer[m], Decimeter[m] are the few other units in which Range of Projectile Motion can be measured.
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